Polygons

Painting on a pedal car, 120 x 50 x 40 cm, acrylic

Holec Contemporary Art Collection

2016

Polygony, malba na šlapací autíčko, 120 x 50 x 40 cm, akryl, 2016 (1/8)

The object translates the principle of polygonal 3D modelling back into the physical world. The surface of a real pedal car is divided by a network of lines resembling the wireframe structure of a digital model. An object that could itself serve as the basis for a virtual representation thus adopts the visual language of its own computer simulation. Here, the digital construction of form does not serve as a means of creating a physical object. Instead, an already existing material object is retrospectively stylized into the form of its virtual model.

Polygony, malba na šlapací autíčko, 120 x 50 x 40 cm, akryl, 2016 (2/8)
Polygony, malba na šlapací autíčko, 120 x 50 x 40 cm, akryl, 2016 (3/8)
Polygony, malba na šlapací autíčko, 120 x 50 x 40 cm, akryl, 2016 (4/8)
Polygony, malba na šlapací autíčko, 120 x 50 x 40 cm, akryl, 2016 (5/8)
Polygony, malba na šlapací autíčko, 120 x 50 x 40 cm, akryl, 2016 (6/8)
Polygony, malba na šlapací autíčko, 120 x 50 x 40 cm, akryl, 2016 (7/8)
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